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OctoberPeaks v1.3 Release
OctoberPeaks v1.3 Release
Posted by Jeff Disher
OctoberPeaks v1.3 Release
Just a quick note to announce the release of OctoberPeaks 1.3 (and OctoberProject 1.5).

This release is mostly about changes to client-side UI, although there are some improvements to creature AI and lighting performance under the hood.

This build can be launched without arguments (double-click in the desktop should do this) in order to start up with an interactive mode to create/join single-player worlds or view/connect to multi-player servers. Preferences for full screen, key bindings, and view distance are also provided.

Additionally, native launcher packages have been provided for Linux x86-64 and Windows x86-64, for convenience (although the core JAR is still provided as it is smaller and more versatile in usage).

The plan for 1.4, as I continue to extract ideas out of the 2.0 scope, is mostly around improving the logic wire aspect of the game. This means adding things like diodes, transistors, sensors, etc.

At the moment, 1.4 is that last planned 1.x release before 2.0 but that will change if more opportunities are found.

Let me know what you think,
Jeff.