Moonless Nights
Public Key:
z5AanNVJCxnNYeFdyoqLV9JKHUcviviTrfr5s6NVdTzQQuN2dsxH35G
Description:
My personal channel, largely replacing those I used to have on other systems, back in the client-server days.

This channel is mostly for just writing personal thoughts about inter-personal relationships, technical opinions, the direction of humanity and its cultures, and a search for purpose, more broadly.

Personally, I am a software developer (systems programming, if you were interested). In my personal life, I am polyamorous (however you feel about that). Socially, I like to associate with the goth scene (which I have done since early 2003).
Such tiredness (on Dec. 16, 2024, 3:52:37 p.m.)
I have no idea what it is but I have been so tired, these past few weeks. Yesterday, I hardly managed to do anything since I kept just feeling like I needed to sleep. After sleeping in little stints throughout the day, I still managed to get more [...]
Re: An interesting conversation should be had here (on Dec. 16, 2024, 3:44:14 p.m.)
The cross-section of the species represented by social media discourse is very troubling, much as you pointed out, and would lead the most optimistic person to assume we are dying out.

Honestly, I don't really know all the ways people could [...]
Not of this world (on Dec. 11, 2024, 11:58:26 p.m.)
I met a former coworker to talk about a potential job, today. Despite it sounding somewhat interesting, and not completely outside of my domain, it is another remote-only position and that just doesn't work for me, these days (unless it is in the [...]
Re: Hang yourself upside down. (on Dec. 11, 2024, 11:38:48 p.m.)
Good news that things are improving since getting out of the chair. I have heard that the lack of mobility is only the tip of the iceberg, when confined to one of those, so it is good that you were able to get out.

It is hard to believe that all [...]
Tired days (on Dec. 9, 2024, 2:36:34 a.m.)
Work on OctoberProject has been slow-going since I spent the past few days agonizing over how to approach this network optimization (since none of my ideas seemed both elegant and containable) only to eventually just quickly hack in one approach to [...]
Centralization of Power and the Weight of Knowledge (on Dec. 3, 2024, 3:12:37 p.m.)
Seeing what is going on in South Korea reminds of something I have been thinking about lately: I strongly oppose authoritarianism and centralization of power. This has more to do with business than government, but it still applies there. I don't [...]
Re: More Walking, More Music, and Getting Festive. (on Dec. 3, 2024, 2:56:59 p.m.)
Good to hear that your stamina is higher and that you are in good spirits. Hopefully the snow we might see soon continues to produce the right holiday vibe.
Re: hello there! (on Nov. 30, 2024, 3:10:42 p.m.)
Good to hear that you mostly managed to get out of the wheelchair. If you manage to keep moving, you will probably find that easier to maintain. I also keep thinking I need to look into getting a new coat. I have had this one for probably about [...]
Re: Tiredness (on Nov. 28, 2024, 1:51:14 p.m.)
Still not sure what the issue is but I have been having trouble getting good sleep (although at least I felt awake, yesterday). A piece of good news is that the health scare close to home turned out to be not an issue.

I hope that you have been [...]
Re: The Population Paradox (on Nov. 28, 2024, 1:50:01 p.m.)
I think that part of the issue with modern AI is finding an actual application. Most of it seems to be used to replace jobs which shouldn't exist (writing rage-bait "journalism" online) or have needless overhead (using AI to convert points into [...]
Tiredness (on Nov. 27, 2024, 12:35:11 a.m.)
Today is odd in that I was incredibly tired. Ran a basic errand to get groceries, then felt largely unfocused (slowly getting work done on OctoberProject), then just couldn't stay awake by evening.

I am not sure why but I suspect it is either the [...]
The Population Paradox (on Nov. 23, 2024, 5:51:10 p.m.)
Something I sometimes think about is the idea that humanity benefits from great innovators but said innovators seem to only appear randomly, not created by circumstances but enabled by them. This is much of why humanity benefits from there being [...]
Desperation in Isolation (on Nov. 23, 2024, 1:59:40 p.m.)
I feel like I am losing my mind and my health more rapidly than usual, these days. I am not sure if it is the result of the shift in the weather, how long I have spent toiling in futility and irrelevance, or just the usual march of age.

As a [...]
Re: Good news and a visit from extended family. (on Nov. 14, 2024, 5:40:49 p.m.)
Yeah, I remember seeing some of the Short Circuit movies, back in the day. I didn't know that they were filmed in Toronto, though.

Ah, the 80s was such a great era of techno-optimism. Humans were starting to get really good at building and using [...]
Work progressing: Movement in OctoberProject (on Nov. 14, 2024, 1:26:34 a.m.)
The work to get natural diagonal movement working in OctoberProject was relatively straight-forward (the underlying mechanism always supported this so it was just creating a new entry-point). However, since this requires a new version of the [...]
Affairs in Order (on Nov. 12, 2024, 10:43:59 p.m.)
Finally got everything done and signed regarding my Will and PoA documents. I can now die knowing that I won't leave chaos and confusion in my wake.

It is nice knowing that this is finally sorted out.

Also, my adventure took me near a Cinnabon, [...]
It is definitely getting somewhere (on Nov. 3, 2024, 4:54:48 p.m.)
It is definitely getting somewhere
Glad you are liking the look of it, so far.

It is actually to the point where the game is now playable enough that I can start using the "feel" of it to figure out priorities.

There will obviously be lots of blocks which require models, later, but [...]
Nightmare Fuel for the Holiday (on Oct. 31, 2024, 3:52:46 p.m.)
Nightmare Fuel for the Holiday
Work on OctoberPeaks is going pretty well. There are still some problems related to render order with transparent blocks and the model textures aren't right but it is something.

This involved needing to learn the basics of Blender, which wasn't [...]
Re: In My Leg Brace Era (on Oct. 26, 2024, 2:45:46 p.m.)
I hope that they are comfortable and help you walk confidently without relying on the chair.
Hardware and Slow Motivation (on Oct. 23, 2024, 6:00:04 p.m.)
I finally got fed up with the keyboard on my laptop (gaming and development machine) crapping out randomly (half the keys stop working from time to time) so I decided to go get a replacement. So, now I have a basic external gaming keyboard (I [...]
Re: Korey is 15! (on Oct. 21, 2024, 12:32:31 a.m.)
Ah, such a perfect little kitty! I hope that he is still doing well and in good health.
Re: 42 (on Oct. 21, 2024, 12:32:03 a.m.)
I hope that the cake was good and the day was good, overall.
OctoberPeaks moving along (on Oct. 15, 2024, 8:10:49 p.m.)
OctoberPeaks moving along
Just a quick peek at what is going on in OctoberPeaks. I got a placeholder cuboid meshing implementation connected so now the shape of the world can be viewed in-world. Of course there are no graphics but this perspective should at least give you [...]
The Calm of the Wine (on Oct. 13, 2024, 12:23:24 a.m.)
I find it odd, these days, that I find such comfort in solitude and wine. I dislike solitude and I have been told to dislike the wine, but here we are.

To experience simultaneously the feeling of disconnection from oneself and complete immersion [...]
Remembering Linear Algebra (on Oct. 10, 2024, 1:40:13 p.m.)
This work on OctoberPeaks takes me back to half a lifetime ago... back when I actually still remembered all of this math.

The top-down perspective of OctoberPlains didn't really require any interesting linear algebra since it was a basic [...]