Video only available with local Cacophony
OctoberPlains v0.0-demo7
Posted by Jeff Disher
OctoberPlains v0.0-demo7
I quick demo of the latest development in OctoberProject. This update includes tools, weapons, and armour. Additionally, the UI has been re-worked and inventory capacity and management have been changed.

Additionally, you may now see some tick details logged in the console for tick timing outliers. This is to provide more information when a tick takes more than the 100 ms between ticks. While it is unusual for a tick to take longer than ~1 ms, outliers can be large (hundreds of ms) but appear to all be related to the very coarse way that new cuboids are being loaded: Update events are synthesized for everything which might have changed, which is easily thousands of update events. In the future, this will be tracked in a more fine-grained way to limit this overhead.

The next release is planned to include mods, so livestock and monsters. This is one of the last pieces, and probably the last important piece of functionality planned for the OctoberPlains roadmap.

Thanks for checking it out,
Jeff.