This post is to announce OctoberPeaks 1.14 (based on OctoberProject 1.15).
Lots of changes in this release as it was more about odds-and-ends as opposed to any specific new mechanic:
-non-hostile creatures now flee when attacked
-passive items are now "thrown", not "dropped"
-updated storage version 15 and network version to 16
-deprecated storage versions earlier than 7
-torch now has orientation
-trees now grow incrementally, instead of all at once
-trees in worldgen are now larger
-plants now only grow if the tilled soil is hydrated
-lava bucket now usable as fuel
-stairs can now be upside-down (in general, facing directions can now be flipped)
-coastlines now generate larger sand beaches
-added gravel block (has gravity), glass block, leather item, and leather armour
-leaves now fall, automatically, when not touching a log
-sub-blocks (stairs/slabs) now look correct
-added UI for server text chatting system
-fixed some liquid surface bugs
-removed "diffuse light source at player's eye location" (this was always temporary)
-enabled frustum culling for cuboids (don't draw cuboids not in the field of view)
The next planned release is 1.15 (tentatively "The Flavour Update") will similarly focus on filling in gaps in content, improving existing mechanics, and making small optimizations. There will also likely be a basic server authentication mechanism created so that public servers become more practical and also to make user-specific skins make more sense.
Let me know what you think,
Jeff.