Moonless Nights
Public Key:
z5AanNVJCxnNYeFdyoqLV9JKHUcviviTrfr5s6NVdTzQQuN2dsxH35G
Description:
My personal channel, largely replacing those I used to have on other systems, back in the client-server days.

This channel is mostly for just writing personal thoughts about inter-personal relationships, technical opinions, the direction of humanity and its cultures, and a search for purpose, more broadly.

Personally, I am a software developer (systems programming, if you were interested). In my personal life, I am polyamorous (however you feel about that). Socially, I like to associate with the goth scene (which I have done since early 2003).
Re: Good news and a visit from extended family. (on Nov. 14, 2024, 5:40:49 p.m.)
Yeah, I remember seeing some of the Short Circuit movies, back in the day. I didn't know that they were filmed in Toronto, though.

Ah, the 80s was such a great era of techno-optimism. Humans were starting to get really good at building and using [...]
Work progressing: Movement in OctoberProject (on Nov. 14, 2024, 1:26:34 a.m.)
The work to get natural diagonal movement working in OctoberProject was relatively straight-forward (the underlying mechanism always supported this so it was just creating a new entry-point). However, since this requires a new version of the [...]
Affairs in Order (on Nov. 12, 2024, 10:43:59 p.m.)
Finally got everything done and signed regarding my Will and PoA documents. I can now die knowing that I won't leave chaos and confusion in my wake.

It is nice knowing that this is finally sorted out.

Also, my adventure took me near a Cinnabon, [...]
It is definitely getting somewhere (on Nov. 3, 2024, 4:54:48 p.m.)
It is definitely getting somewhere
Glad you are liking the look of it, so far.

It is actually to the point where the game is now playable enough that I can start using the "feel" of it to figure out priorities.

There will obviously be lots of blocks which require models, later, but [...]
Nightmare Fuel for the Holiday (on Oct. 31, 2024, 3:52:46 p.m.)
Nightmare Fuel for the Holiday
Work on OctoberPeaks is going pretty well. There are still some problems related to render order with transparent blocks and the model textures aren't right but it is something.

This involved needing to learn the basics of Blender, which wasn't [...]
Re: In My Leg Brace Era (on Oct. 26, 2024, 2:45:46 p.m.)
I hope that they are comfortable and help you walk confidently without relying on the chair.
Hardware and Slow Motivation (on Oct. 23, 2024, 6:00:04 p.m.)
I finally got fed up with the keyboard on my laptop (gaming and development machine) crapping out randomly (half the keys stop working from time to time) so I decided to go get a replacement. So, now I have a basic external gaming keyboard (I [...]
Re: Korey is 15! (on Oct. 21, 2024, 12:32:31 a.m.)
Ah, such a perfect little kitty! I hope that he is still doing well and in good health.
Re: 42 (on Oct. 21, 2024, 12:32:03 a.m.)
I hope that the cake was good and the day was good, overall.
OctoberPeaks moving along (on Oct. 15, 2024, 8:10:49 p.m.)
OctoberPeaks moving along
Just a quick peek at what is going on in OctoberPeaks. I got a placeholder cuboid meshing implementation connected so now the shape of the world can be viewed in-world. Of course there are no graphics but this perspective should at least give you [...]
The Calm of the Wine (on Oct. 13, 2024, 12:23:24 a.m.)
I find it odd, these days, that I find such comfort in solitude and wine. I dislike solitude and I have been told to dislike the wine, but here we are.

To experience simultaneously the feeling of disconnection from oneself and complete immersion [...]
Remembering Linear Algebra (on Oct. 10, 2024, 1:40:13 p.m.)
This work on OctoberPeaks takes me back to half a lifetime ago... back when I actually still remembered all of this math.

The top-down perspective of OctoberPlains didn't really require any interesting linear algebra since it was a basic [...]
Judgmental Concerns (on Oct. 8, 2024, 5:01:27 p.m.)
Thinking back to a few days ago, I find myself disappointed in some of the things I was saying, when out drinking. Sure, this was said quietly to someone I trust, but I found that the things I was saying were oddly ugly and judgmental. To be [...]
Working and not much else (on Oct. 2, 2024, 7:47:37 p.m.)
Been getting a few good days of lots of work, lately, combined with generally moving forward on OctoberProject. In fact, working toward this OctoberPlains release candidate build has been feeling more fast-paced than I expected. Lots of play [...]
Re: Entertaining Channel: Overly Sarcastic Productions (on Oct. 2, 2024, 7:32:59 p.m.)
I hope that you like it. I find that channel both informative and entertaining.

That is annoying, that you didn't see this for a while. It is something I have noticed with IPFS: It tends to be pretty bad at finding things with few providers [...]
Re: Interesting photo I took. (on Sep. 30, 2024, 11:12:45 a.m.)
That is a pretty good picture.

Will the new braces help you to not need the chair?
Entertaining Channel: Overly Sarcastic Productions (on Sep. 23, 2024, 12:32:24 a.m.)
I rarely find a channel with so much content which is interesting, concise, and surprisingly funny. I figured I would point it out (especially since some of it is talking about writing tropes, which is probably of interest to many people with that [...]
Re: Cats Motivation (on Sep. 14, 2024, 2:56:22 a.m.)
No, the problem is just an IPFS issue which does eventually resolve (the "who has what" information isn't always available everywhere). I think that there is just a Cacophony bug in how I am attempting to re-fetch this. I should probably look into it.
Re: Needing to be more Social. (on Sep. 12, 2024, 4:22:01 p.m.)
Interesting that you are finding value in some kind of creative outlet. I think that this is probably something which generally makes people feel better since it is creation and/or expression, both being expressions of agency, in a way which [...]
Re: Cats Motivation (on Sep. 12, 2024, 4:13:08 p.m.)
I wonder if there is a bug in Cacophony. At first, this video wasn't cached due to IPFS not being able to find it (this is an IPFS issue which I can't work around) but now it looks like it can but I can't force the item to be cached. I will need [...]
Progression (on Sep. 3, 2024, 11:40:46 p.m.)
I think I am feeling a bit better today, than yesterday. Maybe this is just a cold that took an oddly long time to come on since it otherwise feels more like one (still not sure, though).

In any case, mostly just sneezing with the occasional [...]
Weak body and restless mind (on Sep. 2, 2024, 4:35:40 p.m.)
Didn't do much yesterday and today woke up feeling as though this might be some kind of actual illness. Still not sure but I do feel worse than the past few days.

However, what bothers me most is that I just don't feel very inspired to get more [...]
Uncertain Illness Management (on Aug. 31, 2024, 1:02:16 a.m.)
I have been kind of sick since yesterday afternoon. That is, I have had a slight sore throat. So, I cancelled my plans for yesterday evening and today, just staying home.

Now, this bothers me since it is clearly over-sensitivity in light of the [...]
Re: Reminders of Disconnection (on Aug. 31, 2024, 12:53:48 a.m.)
Sure, we can do that so long as it looks interesting to you and is a reasonable amount of money for you to spend on a game.

Other than that, the only other interesting thing going on is that OctoberProject work is slowly moving forward. So, that [...]
Re: Reminders of Disconnection (on Aug. 30, 2024, 1:11:58 a.m.)
We can talk soon but I never have much to say. Hence why I want to do that while playing a game, or something, since I like the company but don't have much to discuss.